How Settlement Village plays
You do not move every villager directly. Instead you choose village orders and priorities, and the resident agents pick jobs, gather resources and construct buildings.
Gold, timber and food fund the next step. The council, research and archive panels add longer-term choices, while the journal records milestones and rewards.
Who might enjoy it
A good fit for players who like management games with indirect control and a readable progress loop. It is less suitable if you want direct unit command.
Controls and device requirements
Use the Village, Council, Research and Archive panels to set priorities. Drag to explore the map and use the arrow keys to pan; residents carry out the selected work.
Mouse and touch UI with drag-to-pan; a desktop or tablet gives the panels more room. The creator describes the game as browser-based and agent-driven.
Rights and framing
Official creator-hosted build. The source repository is MIT-licensed; CodeYourVibe links out and does not rehost the build or its assets. The creator states that no model API key is required.
Note: Link-only. Progress is saved in the browser on the creator's origin, so it is separate from a CodeYourVibe account.
What to try next
Creator, sources and verification
Editorial guide by CodeYourVibe. The game was opened and its first interaction was checked on 7 November 2026: PASS — Opened the village, chose Grow the village and saw the objective tracker and resource counters update as residents took jobs. This is a real first-session check, not a full review, rating or measured playtime claim.
Availability and hosted builds can change. Suggest a correction or read how to choose a browser game.
